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path: root/vamp_stuff/Modification_Files/Mutation/mutations_vamp.json
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* Port to DDA.jc_gargma2023-03-151-34/+7
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* Change mutation IDs so as to no longer conflict with CRT.jc_gargma2022-09-101-29/+29
| | | | Update readme.
* Revert addition of BREATHE_UNDERWATER flag.jc_gargma2022-06-081-2/+1
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* Remove redundant 0 visibility and 0 ugliness fields. Source assumes 0 when ↵jc_gargma2022-06-081-7/+5
| | | | | | | | | not specified. Remove negative visibility fields. Source treats negative values as 0. Slightly buff Red Iris. Make Deadened Body ugly 1/visible 3, just like Pale Skin. Update Deadened Body with upstreamed BREATHE_UNDERWATER flag to reduce source code burden.
* Add electrical resistance to vampires.jc_gargma2022-05-061-1/+1
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* Update vampire damage resistances.jc_gargma2022-04-211-1/+1
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* Explicitly mark human eye colours to be cancelled by Red Iris.jc_gargma2022-04-021-1/+4
| | | | Like the skin tones, this was not being cancelled despite being part of the eye_color group.
* Explicitly mark human skin tones as cancelled by Deadened Body.jc_gargma2022-04-021-1/+2
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* Already was. Arg.jc_gargma2022-02-201-1/+1
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* Fix that to be cancelled by Deadened Body.jc_gargma2022-02-201-2/+2
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* Vampirism now cancels/supercedes Albino.jc_gargma2022-02-201-1/+1
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* Mark Red Iris as an eye_color to make it conflict with other eye colors.jc_gargma2022-01-301-1/+2
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* Convert automatic vampire traits to a trait group.jc_gargma2022-01-301-1/+0
| | | | | Remove Fleet-Footed from vampir trait group. Moon-lit Grace already reduces movement costs. Remove bonus stealh from Moon-lit Grace. Shadow Meld covers this.
* Add more mutation cancellations for vampire mutations.jc_gargma2022-01-301-6/+26
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* Port back a number of fixes and cleanups from my attempt to port the mod to DDA.jc_gargma2022-01-241-2/+2
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* Rename Vampire Vision to Vampire Nightsightjc_gargma2022-01-041-1/+1
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* Typojc_gargma2021-11-091-1/+1
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* Make the Ghoul and Thrall traits mixed.jc_gargma2021-09-181-0/+2
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* Add +1 all stats to Ghoulsjc_gargma2021-09-181-1/+2
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* Clean up description for Vampire threshold mutation.jc_gargma2021-09-181-4/+5
| | | | | | Add +2 all stats to vampire threshold. Rename VAMP_SIBLING Clean up Damned description.
* Replace deprecated body part IDsjc_gargma2021-08-311-1/+1
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* Replace carnivore and cannibal with source patches utilizing blood drinker traitjc_gargma2021-08-181-1/+2
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* Fix vampire damage resistance to apply to stabbing as well.jc_gargma2021-07-311-1/+1
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* Expand readme.jc_gargma2021-06-141-6/+11
| | | | | Make Thrall and Ghoul negative. Clean up mutation cancels, prereqs, categories
* Replace Solar Sensitivity mutation with Damnedjc_gargma2021-06-131-0/+11
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* Make Blood Drinker a negative traitjc_gargma2021-06-091-1/+1
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* Rename VAMPCLAWS and VAMPFANGS to VAMP_CLAWS and VAMP_FANGSjc_gargma2021-06-091-2/+2
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* Add trait to link thirst and hunger. And later to indicate blood addiction.jc_gargma2021-06-081-0/+12
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* Convert VAMPSKIN to VAMP_SKINjc_gargma2021-05-311-1/+13
| | | | Make all vampire traits unpurifiable
* Replace VAMPEYES with VAMP_EYESjc_gargma2021-05-311-2/+2
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* Blood drinking dialogue treesjc_gargma2021-05-131-2/+2
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* More roleplaying mutationsjc_gargma2021-05-111-4/+15
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* Add vampire vision to replace nightvision3jc_gargma2021-05-091-1/+66
| | | | Add some roleplaying traits
* Make VAMPEYES visiblejc_gargma2021-05-071-1/+1
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* Port to Bright Nightsjc_gargma2021-05-061-1/+2
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* Prevent vitamin deficency in vampires like carnivore doesjc_gargma2021-05-051-1/+2
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* Add Vampire Claws mutationjc_gargma2021-05-021-1/+16
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* Replace the fangs mutation with a concealable vampire fangs mutationsjc_gargma2021-04-211-1/+22
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* Add vamp-eyes conflict with ceph-eyesjc_gargma2021-04-201-1/+1
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* Add Pale Skin to vampire modified mutationsjc_gargma2021-04-191-1/+2
| | | | | Remove Pale Skin from NPC vampires Make the Deadened Body mutation a skin type
* Actually add the new vampire mutationjc_gargma2021-03-141-0/+69
Clean up the mutations folder