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path: root/vamp_stuff/Modification_Files/Spells/Misc/v_spell_item.json
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* Fix ethereal aura damage effect.jc_gargma2023-01-141-2/+5
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* Fix bloodform as armor.jc_gargma2023-01-141-8/+2
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* Fix intermittent_effect on bloodform.jc_gargma2023-01-141-7/+8
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* Typojc_gargma2023-01-141-1/+1
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* Remove invalid max_hp effect.jc_gargma2023-01-141-1/+0
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* Rebalance blood sword base to hit.jc_gargma2023-01-131-1/+1
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* Rebalance the Blood Sword.jc_gargma2022-02-231-14/+25
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* Convert the blood sword spell into one effect.jc_gargma2022-02-041-1/+3
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* More balancing.jc_gargma2022-02-041-4/+18
| | | | | Add sounds to Hemomancer spells! Redo the hit_you and hit_me random chance spells to use once_in instead of middleman spells.
* Major Hemomancer spell balance pass.jc_gargma2022-02-041-1/+5
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* Typo in blood ascended description.jc_gargma2022-02-031-1/+1
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* More summoned item traits.jc_gargma2022-01-081-5/+7
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* Add no drop, no salvage, no repair to summoned items.jc_gargma2022-01-081-4/+38
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* Clean up some spell descriptions.jc_gargma2021-08-281-12/+13
| | | | | | | Buff blood sword damage to match a broadsword. Buff blood sword drain damage from 2 to 5. Buff piercing retaliation damage from 12 to 15. Change hemomancer items to blood material.
* Typojc_gargma2021-06-031-1/+1
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* Many more updates for BNjc_gargma2021-05-071-1/+1
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* Updating body part names, prices, some flags for BNjc_gargma2021-05-061-4/+4
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* Lots of updates to the Hemomancerjc_gargma2021-04-241-12/+12
| | | | Various design notes
* Many changes to bring the mod more up to date with 0.E.3jc_gargma2021-04-091-0/+103
Rebalance blood backpacks