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author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2020-06-26 14:51:12 -0700 |
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committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2020-06-26 14:51:12 -0700 |
commit | 6c4ce23647359f07ed20dcacaa7cd275c02b2d1b (patch) | |
tree | 49576b643b0b7b3e964b3d9610a1554e2a299a98 | |
parent | Remove screams from radio chatter. (diff) | |
download | cataclysm-dda-soundpack_jcsoundpack-6c4ce23647359f07ed20dcacaa7cd275c02b2d1b.tar.xz |
Rename mod directory
Update readme explaining my changes
Fix hissing sound
-rw-r--r-- | README.md | 29 | ||||
-rw-r--r-- | effects.json | 2 |
2 files changed, 21 insertions, 10 deletions
@@ -1,3 +1,23 @@ +## jc soundpack + +As damalsk appears MIA, I have updated as much of this soundpack as possible for 0.E.2 +No new sound files have been added. +The streaming musicset has been removed. If you want music, see my clone of CO.AG musicpack redux 2019-12-11. +Inaudible radio 4 sound disabled. +Add sound references for my hk_loadout mod. + + +### Nitpicks: +Underbarrel shotguns/launchers do not call a reloading sound. +Opening/Closing gates do not call a sound. +Need sound files for player laughing. +Non-Zombie monsters don't seem to make attack sounds against each other. + + + + +Original Readme follows: + Currently working on v0.3 (31/05/2019). ### Vehicle sfx @@ -17,12 +37,3 @@ https://www.youtube.com/channel/UCwaEoDx5b4P4wrKyZhD7zcQ Arkham Radio Bandcamp https://arkhamradio.bandcamp.com/ - - - - - - - - - diff --git a/effects.json b/effects.json index 0cf38c1..f8182ec 100644 --- a/effects.json +++ b/effects.json @@ -784,7 +784,7 @@ { "type": "sound_effect", "id" : "misc", - "variant" : "hissing", + "variant" : "snake_hiss", "volume" : 70, "files" : [ "monster/hissing.wav" |