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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2023-11-10 22:23:04 -0800
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2023-11-10 22:23:04 -0800
commit7760a0570b85927a3a4724a248e475a34d6f119f (patch)
tree22cc2226cbd6af0d2e50c2509aeaf34d169bc8c2
parentFix path of hit_paper. (diff)
downloadcataclysm-dda-soundpack_jcsoundpack-7760a0570b85927a3a4724a248e475a34d6f119f.tar.xz
Add note about spell sound volume and sound stacking.
-rw-r--r--README.md3
1 files changed, 3 insertions, 0 deletions
diff --git a/README.md b/README.md
index 49ae8c9..b1fe5d4 100644
--- a/README.md
+++ b/README.md
@@ -51,6 +51,9 @@ Some sounds don't play at all when using an mp3 player. (close_door works, but o
Hacked in spell sounds only play if within a few tiles.
+Hacked in spell sounds ignore the per-sound volume setting.
+-AoE spells trigger the sound for every tile, and due to sound stacking are deafeningly loud. Don't add any until this is fixed.
+
Sound volumes don't drop off with z-levels. (The player really shouldn't be able to hear noises from underground labs.)