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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2021-09-07 12:50:18 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2021-09-07 12:50:18 -0700
commit63333aae7524bdd6c3ea8b5743a26cd222a00635 (patch)
tree0e31857e0f50e09d2cc33d4d9b83cf1ad286ced9 /README.md
parentUn-obsolete helsing and tihar ala Bright Nights 2021-08-17-1012 (diff)
downloadcataclysm-dda-soundpack_jcsoundpack-63333aae7524bdd6c3ea8b5743a26cd222a00635.tar.xz
Begin merge with Otopack
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@@ -11,10 +11,8 @@ The game caches sound files in some way. After changing any sound files:
### Nitpicks:
-Need sound files for player laughing.
Need sound files for mon_mutant_experimental
Need sound files for foodperson_mask
-Need sound files for dog barking
Underbarrel shotguns/launchers do not call a sound when reloading.
Safes do not call a sound when opened.
Gates do not call a sound when opened or closed.
@@ -26,6 +24,9 @@ Spells do not call a sound when cast.
open_door sounds sometimes do not play. Relaunching the game can enable them. :/
+### Todo:
+Merge with Otopack+ModsUpdates
+
### Implemenation Quicks:
Be extra careful not to miss a comma. Even a single missed comma can break all sounds and the game makes this extremely hard to debug.