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author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2021-08-18 09:34:34 -0700 |
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committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2021-08-18 09:34:34 -0700 |
commit | 099beee066aafaa5b0bee960f2dff5f77963f5dd (patch) | |
tree | d1ba6e6c3926dc521a970aa8061c9b0bcd5a3fbf /README.md | |
parent | More missed commas and a backwards bracket (diff) | |
download | cataclysm-dda-soundpack_jcsoundpack-099beee066aafaa5b0bee960f2dff5f77963f5dd.tar.xz |
Un-obsolete helsing and tihar ala Bright Nights 2021-08-17-1012
Update readme
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -18,10 +18,11 @@ Need sound files for dog barking Underbarrel shotguns/launchers do not call a sound when reloading. Safes do not call a sound when opened. Gates do not call a sound when opened or closed. -Canvas walls/floors do not call a sound when smashed. +Canvas walls/doors/floors do not call a sound when smashed. Pillow Forts do not call a sound when smashed. Non-Zombie monsters do not call a sound when attacking. NPCs firing suppressed weapons use the normal weapon fire sounds. +Spells do not call a sound when cast. open_door sounds sometimes do not play. Relaunching the game can enable them. :/ |