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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2021-05-09 11:16:24 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2021-05-09 11:16:24 -0700
commitb516513f9328cac1552c09895cf40afd0bce5f1f (patch)
tree32b351dee2c427c0433924a4ae20b117be68d40c /README.md
parentFix stray comma after adding m26 (diff)
downloadcataclysm-dda-soundpack_jcsoundpack-b516513f9328cac1552c09895cf40afd0bce5f1f.tar.xz
Update to bright nights
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@@ -11,11 +11,14 @@ After updating any sound files, run the game, then rerun it to have them play co
### Nitpicks:
+Need sound files for player laughing.
+Need sound files for mon_mutant_experimental
+Need sound files for foodperson_mask
+Need sound files for dog barking
Underbarrel shotguns/launchers do not call a reloading sound.
Opening/Closing gates do not call a sound.
-safes do not call a sound when opened.
+Safes do not call a sound when opened.
open_door sounds sometimes do not play. Relaunching the game can enable them. :/
-Need sound files for player laughing.
Non-Zombie monsters don't seem to make attack sounds against each other.