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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2024-01-07 20:17:24 -0800
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2024-01-07 20:17:24 -0800
commit85eabd67bff6864f30f4776aa0bb337af810e662 (patch)
treeccb0c7947e1a1fe9a9a02e75bc3646488e64558f
parentFix missing kevlar zombie tile. (diff)
downloadcataclysm-dda-tileset_undeadpeople-85eabd67bff6864f30f4776aa0bb337af810e662.tar.xz
Add backgrounds t the 2ndfloor/roof car showroom.
-rw-r--r--notes.txt1
-rw-r--r--tile_config.json4
2 files changed, 3 insertions, 2 deletions
diff --git a/notes.txt b/notes.txt
index 06d3e93..300c1da 100644
--- a/notes.txt
+++ b/notes.txt
@@ -49,6 +49,7 @@ large_stuff.png lacks an open-sky tile for backgrounds:
-Change background for migo-tower overmap to open sky
-Change background for 2storyModern overmap to open sky
-Change background for radio tower overmap to open sky
+-Change background for cs_car_showroom_2ndfloor and cs_car_showroom_roof to open sky.
large_stuff.png forces a background for several tiles:
-Change background for loffice_tower overmap to open sky
diff --git a/tile_config.json b/tile_config.json
index 84f24a9..9129e6e 100644
--- a/tile_config.json
+++ b/tile_config.json
@@ -38436,8 +38436,8 @@
"rotates": true
},
{ "id": "cs_car_showroom", "fg": 19210, "rotates": false },
- { "id": "cs_car_showroom_2ndfloor", "fg": 19211, "rotates": false },
- { "id": "cs_car_showroom_roof", "fg": 19212, "rotates": false },
+ { "id": "cs_car_showroom_2ndfloor", "fg": 19211, "bg": 18949, "rotates": false },
+ { "id": "cs_car_showroom_roof", "fg": 19212, "bg": 18949, "rotates": false },
{
"id": [ "ws_fire_lookout_tower_base" ],
"fg": 19213,