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author | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2023-03-02 23:38:51 -0800 |
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committer | jc_gargma <jc_gargma@iserlohn-fortress.net> | 2023-03-02 23:38:51 -0800 |
commit | 7b829f70c4ab3fd4715fdf5852d4a73fbcaf8a23 (patch) | |
tree | 946b8c85354e4a41433958987dce0add85d6b689 /notes.txt | |
parent | Partial progress on necropolis overmap z-2. (diff) | |
download | cataclysm-dda-tileset_undeadpeople-7b829f70c4ab3fd4715fdf5852d4a73fbcaf8a23.tar.xz |
Large update to sync with upstream.
Diffstat (limited to 'notes.txt')
-rw-r--r-- | notes.txt | 6 |
1 files changed, 4 insertions, 2 deletions
@@ -32,11 +32,13 @@ Changes to image files- normal_character.png: Remove the lower front section from the female long hairs. It ends up looking more like a long chin or beard. -Temporary-maptiles.png: -Flip the gardening supply store tiles to ensure they display properly with BN's tile rotation change. Changing the config alone was insufficient. +normal_stuff.png: +Rotate the landscaping supply store tiles 180 degrees to ensure they display properly with BN's tile rotation change. Changing the config alone was insufficient. +Mirror the double-wide house fourth tide vertically. It appears to have been an error. todo- Add tile or alias for PATCHSKIN1/PATCHSKIN2 Change background for military base tower overmap to open sky +west facing urban_3_3 tile is abit funky |