diff options
-rw-r--r-- | huge.png | bin | 19782 -> 19782 bytes | |||
-rw-r--r-- | large_stuff.png | bin | 717738 -> 717738 bytes | |||
-rw-r--r-- | large_terrain.png | bin | 1252669 -> 1252669 bytes | |||
-rw-r--r-- | normal_character.png | bin | 119567 -> 119584 bytes | |||
-rw-r--r-- | normal_fields.png | bin | 364451 -> 374642 bytes | |||
-rw-r--r-- | normal_furniture.png | bin | 1219491 -> 1223299 bytes | |||
-rw-r--r-- | normal_items.png | bin | 2730644 -> 2777447 bytes | |||
-rw-r--r-- | normal_monsters.png | bin | 929094 -> 929094 bytes | |||
-rw-r--r-- | normal_offset.png | bin | 10540 -> 10540 bytes | |||
-rw-r--r-- | normal_stuff.png | bin | 1534840 -> 1534422 bytes | |||
-rw-r--r-- | normal_terrain.png | bin | 3284457 -> 3375114 bytes | |||
-rw-r--r-- | normal_vehicle_parts.png | bin | 952414 -> 952414 bytes | |||
-rw-r--r-- | notes.txt | 6 | ||||
-rw-r--r-- | wide.png | bin | 4455 -> 4455 bytes |
14 files changed, 6 insertions, 0 deletions
Binary files differ diff --git a/large_stuff.png b/large_stuff.png Binary files differindex 489e30c..361a473 100644 --- a/large_stuff.png +++ b/large_stuff.png diff --git a/large_terrain.png b/large_terrain.png Binary files differindex d084df8..4b57ad2 100644 --- a/large_terrain.png +++ b/large_terrain.png diff --git a/normal_character.png b/normal_character.png Binary files differindex 9735750..33de4a1 100644 --- a/normal_character.png +++ b/normal_character.png diff --git a/normal_fields.png b/normal_fields.png Binary files differindex e909609..47f9b0f 100644 --- a/normal_fields.png +++ b/normal_fields.png diff --git a/normal_furniture.png b/normal_furniture.png Binary files differindex 68f6b00..7c6c3f5 100644 --- a/normal_furniture.png +++ b/normal_furniture.png diff --git a/normal_items.png b/normal_items.png Binary files differindex 7fc4e87..e94fd33 100644 --- a/normal_items.png +++ b/normal_items.png diff --git a/normal_monsters.png b/normal_monsters.png Binary files differindex d811f8c..b4b9b20 100644 --- a/normal_monsters.png +++ b/normal_monsters.png diff --git a/normal_offset.png b/normal_offset.png Binary files differindex 12b9eb0..9a48a6f 100644 --- a/normal_offset.png +++ b/normal_offset.png diff --git a/normal_stuff.png b/normal_stuff.png Binary files differindex bc8a5f3..1838fca 100644 --- a/normal_stuff.png +++ b/normal_stuff.png diff --git a/normal_terrain.png b/normal_terrain.png Binary files differindex d0ec51c..3172694 100644 --- a/normal_terrain.png +++ b/normal_terrain.png diff --git a/normal_vehicle_parts.png b/normal_vehicle_parts.png Binary files differindex 4f76545..1c372d6 100644 --- a/normal_vehicle_parts.png +++ b/normal_vehicle_parts.png @@ -8,6 +8,7 @@ Many many revisions to the tiled overmap. -Many buildings given references so they no longer appear like the mapgen it was templated from. (Farms were particularily troublesome for this.) -Many buildings adjusted to look more accurate, such as by adding parking lots, roads, and open sky tiles in appropriate sections. (The Military Base is probably the best example.) -Some changed entirely. (The Private Resort looked very strange as a cluster of houses.) +Fixed the many incorrect uses of weighted variants instead of rotations. Changes for BN- @@ -44,3 +45,8 @@ Change background for military base tower overmap to open sky Change background for 2storyModern overmap to open sky Change background for loffice_tower overmap to open sky west facing urban_3_3 tile is abit funky + +Add in BN shields +Fix blueberry, strawberry, and cherry plants to have the fruit in spring +New bows +(Not required as BN has moved them to an external tileset.) Binary files differ |