diff options
-rw-r--r-- | notes.txt | 31 |
1 files changed, 26 insertions, 5 deletions
@@ -1,11 +1,32 @@ -Remove the lower front section from the female long hairs. It ends up looking more like a long chin or beard. - -Add references for bio_armor_feet and bio_armor_hands +General changes- Add references for female SUNBURN +Fix the second reference of FLOWERS to correctly reference ROSEBUDS. +Remove duplicate reference for bio_adrenaline +Add references for eye colours added by DDA. +Many many revisions to the tiled overmap. +-There should be no more letters used instead of actual tiles. +-Many buildings given references so they no longer appear like the mapgen it was templated from. (Farms were particularily troublesome for this.) +-Many buildings adjusted to look more accurate, such as by adding parking lots, roads, and open sky tiles in appropriate sections. (The Military Base is probably the best example.) +-Some changed entirely. (The Private Resort looked very strange as a cluster of houses.) + + +Changes for BN- +Add reference for the auger tool. +Add references for AoE buckshot. +Add references for the standard/large storage battery furniture. +Add references for the improved solar panel furniture. Add missing overlay_wielded tiles bot_turret_light, bot_turret_medium, bot_turret_longrange Add missing overlay_wielded tiles broken_turret_light, broken_turret_medium, broken_turret_longrange -Fix duplicate FLOWERS to ROSEBUDS (FLOWERS -> ROSEBUDS) -Remove duplicate bio_adrenaline + + +Changes for mods- +Add references for the Packed AT4 mod. +Add references for bio_armor_feet and bio_armor_hands from the CBM Fixes mod. +Add tiled overmap references for the buildings in the vampire stuff redone mod. + + +Changes to image files- +Remove the lower front section from the female long hairs. It ends up looking more like a long chin or beard. todo- |