summaryrefslogtreecommitdiff
path: root/tile_config.json
Commit message (Expand)AuthorAgeFilesLines
* Fix farm_3_roof. And add more null tags.HEADmasterjc_gargma5 days1-4/+17
* Change the house_fortified_roof to look like the less jarringly wrong house_f...jc_gargma6 days1-1/+1
* Fix prison overmap for reals this time.jc_gargma6 days1-2/+2
* More formatting fixes.jc_gargma6 days1-20/+30
* Compact a few double entries for clarity.jc_gargma6 days1-6/+5
* Compact yet more refugee center entries.jc_gargma6 days1-193/+49
* Compact overmap_horde entries.jc_gargma6 days1-80/+17
* More prison overmap cleanup.jc_gargma6 days1-7/+7
* Adjust the overmap tile entries for the prison.jc_gargma6 days1-3/+3
* Fix basement buildings to not rotate.jc_gargma7 days1-126/+129
* Fix more mall overmap.jc_gargma7 days1-455/+103
* Add chemical_lab_ocu_roof, lumbermill.jc_gargma9 days1-1029/+307
* Fix urban 8 and 10.jc_gargma10 days1-11/+11
* chemical_lab_ocu is disguised as a cabin, so it looks like a cabin.jc_gargma11 days1-9/+3
* That's chemical_lab_ocu not cabin_lab_ocu.jc_gargma11 days1-3/+10
* Fix missing ar15 tile when wieldedjc_gargma11 days1-2/+10
* Fix urban 21, 22, and 40.jc_gargma12 days1-22/+37
* Add entries for:jc_gargma12 days1-8/+58
* Update the tiles for batteries with the new ids.jc_gargma2025-06-041-32/+32
* Fix several hotel tower tiles to properly look like parking lots.jc_gargma2025-05-261-12/+46
* Fix butcher shop 2 lacking a tile.jc_gargma2025-02-071-1/+1
* Fix several holy books lacking background tiles.jc_gargma2025-02-071-6/+16
* Add wielded aliases for the MBR vesets.jc_gargma2025-01-021-46/+70
* Fix the survivor suits to use the jumpsuit tiles instead of the XL tiles.jc_gargma2024-12-241-18/+18
* Fix typo in wielded superalloy survivor suit.jc_gargma2024-12-241-1/+1
* Add back references for survivor suits.jc_gargma2024-12-241-9/+9
* Add missing entry for shotgun_primerjc_gargma2024-12-111-0/+2
* Fix bp_500_Magnum having a blank tile reference.jc_gargma2024-11-301-2/+2
* Add alias for generic feral prepper.jc_gargma2024-11-051-1/+1
* Change the throwing knife sheath to look like a large leg pouch.jc_gargma2024-09-181-3/+4
* Fix overlay_wielded_gatling_mech_laser_rebuilt.jc_gargma2024-09-171-1/+1
* Fix house_modern_1_roof not rotating.jc_gargma2024-09-171-1/+1
* Fix 2farm again.jc_gargma2024-09-171-15/+17
* Fix military base barracks.jc_gargma2024-09-171-46/+30
* Add back the legacy grenade_pouch.jc_gargma2024-09-171-0/+3
* Add back the legacy hair ids used by bn.jc_gargma2024-09-171-60/+60
* Remove zlevel_height entry as bn doesn't support it.jc_gargma2024-09-171-1/+0
* Rebase against the 2024-08-16 release.jc_gargma2024-09-171-26376/+27642
* Change the tiles for the atomic lamp to look like a lantern instead of some d...jc_gargma2024-09-121-4/+4
* Fix several bionics using the faulty bionic tile, and vise versa.jc_gargma2024-08-281-7/+7
* Fix the joint servo cbm to not look like a faulty cbm when on the ground.jc_gargma2024-08-281-1/+1
* Add aliases for the special lab tiles used by lab escape scenario.jc_gargma2024-08-281-0/+2
* Fix the vehicle mounted PPA-5 tile missing the rotates flag.jc_gargma2024-08-141-1/+1
* Add aliases for the remaining power armor accessories.jc_gargma2024-08-011-4/+20
* Set aliases for the pagan, taoism, and confucianism holy books.jc_gargma2024-07-271-0/+6
* Fix the id for the vehicle mounted rebuilt RMES.jc_gargma2024-06-201-1/+1
* Also fix necropolis b2 and b10 to be basements.jc_gargma2024-06-201-2/+2
* Change the tile for necropolis b 63 to a basement.jc_gargma2024-06-201-2/+2
* Fix necropolis_a_10 rotation again.jc_gargma2024-06-201-2/+2
* Fix tile when wearing a packed AT4 and LAW, again.jc_gargma2024-05-161-2/+2