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path: root/vamp_stuff/Modification_Files/Items/Armor_Set/v_bloodgear.json
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* Remove sealed IV of blood workaround.jc_gargma2023-12-291-4/+4
| | | | | Convert prices to cent/USD. Add "NO_EXPLOSION_VFX" to various intermediate spells that will never have sprites.
* Rebalance draw_cost.jc_gargma2023-10-021-2/+2
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* Reduce backpack coverage.jc_gargma2023-05-161-2/+2
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* Backport some of the optimizations and bugfixes from my work porting to DDA.jc_gargma2023-03-151-5/+5
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* Replace old FOOT_EITHER/HAND_EITHER with newer versions.jc_gargma2023-01-131-2/+2
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* Clean up blood sheath descriptions.jc_gargma2022-10-041-2/+2
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* Add comments to blood sheaths.jc_gargma2022-10-041-0/+2
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* Rebalance blood wrist sheath.jc_gargma2022-10-041-3/+4
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* Rebalance the blood ankle sheath to be a improved, but not over overpowered, ↵jc_gargma2022-10-041-4/+5
| | | | | | ankle sheath. Also revert the charges vs count change on bloodrune powder again.
* Rebalance the encumbrance on equipment with storage space.jc_gargma2022-02-021-3/+3
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* Port back a number of fixes and cleanups from my attempt to port the mod to DDA.jc_gargma2022-01-241-7/+7
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* Update for removal of armor category.jc_gargma2021-10-221-0/+4
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* Still more migration errorsjc_gargma2021-05-071-2/+2
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* Updating body part names, prices, some flags for BNjc_gargma2021-05-061-4/+4
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* Port to Bright Nightsjc_gargma2021-05-061-5/+5
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* Many changes to bring the mod more up to date with 0.E.3jc_gargma2021-04-091-16/+22
| | | | Rebalance blood backpacks
* Allow blood hoods to be used with helmets.jc_gargma2021-03-091-2/+2
| | | | | Fix blood sheaths to use either limb instead of both. Add salt to synthetic blood recipe.
* Many updates to get this mod working properly. See the readme.jc_gargma2021-03-091-24/+12
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* Initial commitjc_gargma2020-09-121-0/+108