Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Convert to weapon categories. | jc_gargma | 2023-03-31 | 1 | -0/+1 |
| | | | | Add custom category for vampiric weapons. | ||||
* | Expand note regarding permanent summoned items. | jc_gargma | 2023-02-09 | 1 | -1/+1 |
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* | Another energy_cost_increment -> energy_increment | jc_gargma | 2023-01-14 | 1 | -1/+1 |
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* | Fix ethereal aura damage effect. | jc_gargma | 2023-01-14 | 1 | -2/+5 |
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* | Fix bloodform as armor. | jc_gargma | 2023-01-14 | 1 | -8/+2 |
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* | Fix intermittent_effect on bloodform. | jc_gargma | 2023-01-14 | 1 | -7/+8 |
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* | Fix energy_cost_increment -> energy_increment | jc_gargma | 2023-01-14 | 3 | -4/+4 |
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* | Fix field effects. | jc_gargma | 2023-01-14 | 1 | -14/+48 |
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* | Remove invalid elemental resist effect. | jc_gargma | 2023-01-14 | 1 | -2/+1 |
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* | Revert last. | jc_gargma | 2023-01-14 | 1 | -0/+1 |
| | | | | -Was actually a typo rather than a requirement for intensity values. | ||||
* | Remove decay_message from blood surge. | jc_gargma | 2023-01-14 | 1 | -1/+0 |
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* | Typo | jc_gargma | 2023-01-14 | 1 | -1/+1 |
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* | Fix several uses of note to // | jc_gargma | 2023-01-14 | 4 | -5/+5 |
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* | Remove invalid max_hp effect. | jc_gargma | 2023-01-14 | 1 | -1/+0 |
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* | Rebalance blood sword base to hit. | jc_gargma | 2023-01-13 | 1 | -1/+1 |
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* | Increase the damage of the vampire bite 'spell'. | jc_gargma | 2022-11-02 | 1 | -8/+12 |
| | | | | -Also fix the item spawned to not vanish seconds later. | ||||
* | Fix a bunch of places I forgot to update the vampirism trait ID. | jc_gargma | 2022-09-12 | 1 | -2/+2 |
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* | Fix blood transfusion spell healing not taking spell level into account. | jc_gargma | 2022-08-17 | 1 | -0/+1 |
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* | Resort spell sound descriptions to below description. | jc_gargma | 2022-08-05 | 2 | -2/+2 |
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* | Typo | jc_gargma | 2022-03-26 | 1 | -1/+1 |
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* | Rebalance the Blood Sword. | jc_gargma | 2022-02-23 | 1 | -14/+25 |
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* | Fix Purge to actually cleanse radiation. | jc_gargma | 2022-02-23 | 1 | -0/+1 |
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* | Fix Purge duration. | jc_gargma | 2022-02-23 | 1 | -1/+1 |
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* | Add Blood Bomb, new tier 6 Hemomancer spell. | jc_gargma | 2022-02-23 | 1 | -0/+34 |
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* | Move Crimson Coat to Tier 5. | jc_gargma | 2022-02-23 | 2 | -23/+23 |
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* | Remove somatic components from Hemomancy. | jc_gargma | 2022-02-19 | 7 | -18/+18 |
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* | Add PAIN_NORESIST to the new pain recovery effects to prevent them being ↵ | jc_gargma | 2022-02-11 | 1 | -3/+3 |
| | | | | reduced. | ||||
* | Convert the blood sword spell into one effect. | jc_gargma | 2022-02-04 | 1 | -1/+3 |
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* | More balancing. | jc_gargma | 2022-02-04 | 10 | -74/+201 |
| | | | | | Add sounds to Hemomancer spells! Redo the hit_you and hit_me random chance spells to use once_in instead of middleman spells. | ||||
* | min_damage of 0 causes max_damage to apply to all levels. | jc_gargma | 2022-02-04 | 4 | -4/+4 |
| | | | | Set min damage to 1. | ||||
* | Damage cannot be a float. Raise Flow Suppression DoT damage to 3. | jc_gargma | 2022-02-04 | 1 | -2/+2 |
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* | Typo in bloodling note. | jc_gargma | 2022-02-04 | 1 | -1/+1 |
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* | Major Hemomancer spell balance pass. | jc_gargma | 2022-02-04 | 11 | -165/+217 |
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* | Typo in blood ascended description. | jc_gargma | 2022-02-03 | 1 | -1/+1 |
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* | Fix typo in summoning greater bloodlings. | jc_gargma | 2022-02-03 | 1 | -1/+1 |
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* | Port back a number of fixes and cleanups from my attempt to port the mod to DDA. | jc_gargma | 2022-01-24 | 5 | -5/+48 |
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* | Rebalance all blood magic HP costs as they were very high. | jc_gargma | 2022-01-08 | 5 | -23/+19 |
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* | More summoned item traits. | jc_gargma | 2022-01-08 | 1 | -5/+7 |
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* | Reduce cost of Blood Surge, increase duration. | jc_gargma | 2022-01-08 | 1 | -4/+4 |
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* | Add no drop, no salvage, no repair to summoned items. | jc_gargma | 2022-01-08 | 1 | -4/+38 |
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* | Rebalance Blood Sword. | jc_gargma | 2022-01-08 | 1 | -4/+4 |
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* | Rebalance Blood Sting using the Magiclysm Necrotic Gaze spell as a guideline ↵ | jc_gargma | 2022-01-08 | 1 | -6/+5 |
| | | | | for power vs HP cost. | ||||
* | Fix sound effect on blood synthesis spell. | jc_gargma | 2021-10-14 | 1 | -0/+1 |
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* | Add more custom spell sprites. | jc_gargma | 2021-10-11 | 6 | -2/+16 |
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* | Add custom spites to several hemomancer spells. | jc_gargma | 2021-10-11 | 5 | -4/+14 |
| | | | | Also fix the blind aoe on crimson haze. | ||||
* | Convert Blood Transfusion to be less spammy for reals this time. | jc_gargma | 2021-09-23 | 2 | -6/+11 |
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* | Add custom sound descriptions for blood dagger and blood tide. | jc_gargma | 2021-09-21 | 2 | -0/+2 |
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* | Fix Blood Ride AoE | jc_gargma | 2021-09-18 | 1 | -4/+6 |
| | | | | Clean up spell progression for Blood Wave | ||||
* | Reduce casting time of Blood Dagger as level goes up. | jc_gargma | 2021-09-18 | 1 | -0/+2 |
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* | Clean up description for Vampire threshold mutation. | jc_gargma | 2021-09-18 | 1 | -2/+2 |
| | | | | | | Add +2 all stats to vampire threshold. Rename VAMP_SIBLING Clean up Damned description. |