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* More to-dos for the readme.jc_gargma2023-01-151-0/+4
* Updated readme.jc_gargma2022-11-021-0/+3
* Change mutation IDs so as to no longer conflict with CRT.jc_gargma2022-09-101-4/+7
* Obsolete Blood Extactor and Blood Forge. Update impacted recipes acordingly.jc_gargma2022-08-251-1/+3
* Remove the ghost towns. (Save game breaking, fair warning.)jc_gargma2022-08-181-2/+0
* Update the readmejc_gargma2022-08-161-4/+8
* Obsolete bloodbars.jc_gargma2022-06-141-1/+0
* Revert addition of BREATHE_UNDERWATER flag.jc_gargma2022-06-081-1/+1
* Update readme.jc_gargma2022-04-281-0/+4
* Many readme updates.jc_gargma2022-04-201-5/+10
* Update readmejc_gargma2022-02-151-11/+15
* Major Hemomancer spell balance pass.jc_gargma2022-02-041-0/+4
* Update readme.jc_gargma2022-01-251-5/+8
* Port back a number of fixes and cleanups from my attempt to port the mod to DDA.jc_gargma2022-01-241-1/+2
* Update readmejc_gargma2022-01-151-0/+1
* Update readme.jc_gargma2022-01-121-3/+8
* Rename Vampire Vision to Vampire Nightsightjc_gargma2022-01-041-1/+1
* Convert blood weapons to use vanilla martial arts instead of custom techniques.jc_gargma2022-01-041-3/+3
* Clean up the readmejc_gargma2021-12-131-21/+26
* Update readme.jc_gargma2021-09-181-1/+3
* Update readmejc_gargma2021-09-061-1/+3
* Clean up some spell descriptions.jc_gargma2021-08-281-0/+1
* Add Hemomancer blood purge spelljc_gargma2021-08-261-4/+6
* Update readmejc_gargma2021-08-211-1/+1
* Updated readmejc_gargma2021-07-061-2/+1
* Typojc_gargma2021-07-061-1/+1
* Expand readme.jc_gargma2021-06-141-20/+29
* Update readmejc_gargma2021-06-131-2/+3
* Rename VAMPCLAWS and VAMPFANGS to VAMP_CLAWS and VAMP_FANGSjc_gargma2021-06-091-0/+1
* Add blood drinking refusal dialogues to friendly/neutral npcsjc_gargma2021-06-011-0/+1
* Expand blood drinking dialogue to allow recruiting non-allied blood dollsjc_gargma2021-06-011-0/+2
* Update readmejc_gargma2021-05-161-4/+3
* Blood drinking dialogue treesjc_gargma2021-05-131-2/+8
* Update readmejc_gargma2021-05-091-0/+11
* Update readmejc_gargma2021-05-091-1/+2
* Add spellcraft traitjc_gargma2021-04-301-4/+10
* Lots of updates to the Hemomancerjc_gargma2021-04-241-8/+26
* Merge in the updated tilesetjc_gargma2021-04-221-3/+3
* Remove old tilesetjc_gargma2021-04-181-2/+4
* Many changes to bring the mod more up to date with 0.E.3jc_gargma2021-04-091-1/+1
* Update vampire lairs and ancient graveyard to be camoflaged as generic terrain.jc_gargma2021-03-311-0/+6
* Added recipe for extracting blood from human corpsesjc_gargma2021-03-281-0/+2
* Replace the blood extractor with regular tools.jc_gargma2021-03-191-0/+1
* Temporary workaround so blood pools at least don't look like asciijc_gargma2021-03-161-0/+4
* Updated the readme of my changesjc_gargma2021-03-141-12/+44
* Add synthetic blood (and components) to the vampire traderjc_gargma2021-03-091-2/+4
* Allow blood hoods to be used with helmets.jc_gargma2021-03-091-0/+3
* Many updates to get this mod working properly. See the readme.jc_gargma2021-03-091-0/+23