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* Add the extra sounds for triffids and mycus.jc_gargma2022-02-051-4/+30
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* Add missing reference for AT4 reloading.jc_gargma2022-01-141-0/+9
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* Update readmejc_gargma2022-01-121-0/+2
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* Normalize shotguns volumes.jc_gargma2022-01-1211-77/+89
| | | | | Normalize mod gun volumes. Add reload sounds to mod bow.
* Preload radio staticjc_gargma2022-01-051-0/+1
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* Remove sounds from preload that won't be playing at savegame load time.jc_gargma2022-01-051-7/+0
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* Preload engine sounds.jc_gargma2022-01-051-2/+10
| | | | Don't preload sounds that won't be playing when loading a save game.
* Add external sound for v8 engines.jc_gargma2022-01-051-0/+7
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* Typosjc_gargma2022-01-052-5/+5
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* Add preloaded sounds.jc_gargma2022-01-051-0/+44
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* More syncing plus bow reload sounds.jc_gargma2022-01-057-1314/+1469
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* Still more gun syncing.jc_gargma2022-01-0510-1976/+1978
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* Yet more gun syncing.jc_gargma2022-01-0510-1181/+1167
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* Fix model 10 having no firing sounds.jc_gargma2022-01-051-2/+2
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* More syncing guns.jc_gargma2022-01-053-328/+328
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* More gun syncing.jc_gargma2022-01-053-437/+431
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* More gun sound syncing.jc_gargma2022-01-0511-1925/+1933
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* 4570 now with unique sounds.jc_gargma2022-01-052-117/+93
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* More volume levels.jc_gargma2022-01-051-6/+6
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* Some sound levels and new fire sounds.jc_gargma2022-01-051-6/+8
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* Sync all the modsjc_gargma2022-01-05149-1573/+32119
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* Sync up a lot of gun sounds with the new upstreamjc_gargma2022-01-0541-2215/+2190
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* Update readmejc_gargma2022-01-041-1/+5
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* Whitespacejc_gargma2022-01-031-2/+0
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* Add sounds for my extra grid items.jc_gargma2022-01-031-0/+74
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* Add sounds for my custom chainlink fence and barricade gate switchjc_gargma2022-01-031-0/+38
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* Update readmejc_gargma2022-01-031-4/+12
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* Remove f_utility_light as this item no longer exists.jc_gargma2022-01-031-36/+0
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* Remove f_floor_canvas as it appears to be merely a legacy alias to the ↵jc_gargma2022-01-031-36/+0
| | | | punching bag.
* Remove dog sound 1. It just wasn't fitting the situation.jc_gargma2022-01-031-24/+0
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* Move my mod guns out of the vanilla guns folder.jc_gargma2021-09-0815-257/+522
| | | | Also add prelimiary vamp_stuff sound definitions.
* Revert the danger_theme sounds.jc_gargma2021-09-079-4/+4
| | | | THe old heartbeat based one sounded far better.
* Fix vehicle soundsjc_gargma2021-09-0780-1/+1
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* Sync tweaked KawaiiMaidMod volumesjc_gargma2021-09-071-3/+3
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* Sync menu.jsonjc_gargma2021-09-071-13/+17
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* Sync monsters.jsonjc_gargma2021-09-071-64/+64
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* Sync player.jsonjc_gargma2021-09-072-290/+325
| | | | Remove duplicate cough sound definition in effects.json
* Sync vehicles.jsonjc_gargma2021-09-07150-72/+128
| | | | Replace all wav files with new ogg files.
* Update the danger theme soundsjc_gargma2021-09-078-0/+0
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* Sync melee.json and melee sounds with Otopackjc_gargma2021-09-0748-249/+376
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* Sync effects.json against Otopackjc_gargma2021-09-0749-1278/+1378
| | | | Swap those sounds to .ogg
* Switch to Otopack walk location and remove duplicate sound files.jc_gargma2021-09-0747-38/+38
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* Add missing bionics sound files.jc_gargma2021-09-072-0/+0
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* Begin merge with Otopackjc_gargma2021-09-0761-3/+681
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* Un-obsolete helsing and tihar ala Bright Nights 2021-08-17-1012jc_gargma2021-08-183-61/+62
| | | | Update readme
* More missed commas and a backwards bracketjc_gargma2021-07-222-3/+3
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* Missed commajc_gargma2021-07-221-1/+1
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* Move all terrain items to seperate jsonjc_gargma2021-07-2217-11518/+21018
| | | | | Many many missed terrains sounds added Various old typos fixed
* Add new and move old terrain bridges and doors to seperate json filesjc_gargma2021-07-223-2960/+4441
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* Add furniture-roof soundsjc_gargma2021-07-221-0/+218
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