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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2023-06-21 20:52:07 -0700
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2023-06-21 20:52:07 -0700
commit63a23f24ff9660f71b1f31b04cb5341e0d6cfcc3 (patch)
treeff5a27980fcd99082d46cd2a61fcb56ad07217df /notes.txt
parentFix above ground silos missing a background. (diff)
downloadcataclysm-dda-tileset_undeadpeople-63a23f24ff9660f71b1f31b04cb5341e0d6cfcc3.tar.xz
Apply and fix the May 27th tileset changes.
Diffstat (limited to 'notes.txt')
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1 files changed, 6 insertions, 0 deletions
diff --git a/notes.txt b/notes.txt
index a438e70..0abf5f5 100644
--- a/notes.txt
+++ b/notes.txt
@@ -8,6 +8,7 @@ Many many revisions to the tiled overmap.
-Many buildings given references so they no longer appear like the mapgen it was templated from. (Farms were particularily troublesome for this.)
-Many buildings adjusted to look more accurate, such as by adding parking lots, roads, and open sky tiles in appropriate sections. (The Military Base is probably the best example.)
-Some changed entirely. (The Private Resort looked very strange as a cluster of houses.)
+Fixed the many incorrect uses of weighted variants instead of rotations.
Changes for BN-
@@ -44,3 +45,8 @@ Change background for military base tower overmap to open sky
Change background for 2storyModern overmap to open sky
Change background for loffice_tower overmap to open sky
west facing urban_3_3 tile is abit funky
+
+Add in BN shields
+Fix blueberry, strawberry, and cherry plants to have the fruit in spring
+New bows
+(Not required as BN has moved them to an external tileset.)