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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2024-01-07 20:17:24 -0800
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2024-01-07 20:17:24 -0800
commit85eabd67bff6864f30f4776aa0bb337af810e662 (patch)
treeccb0c7947e1a1fe9a9a02e75bc3646488e64558f /notes.txt
parentFix missing kevlar zombie tile. (diff)
downloadcataclysm-dda-tileset_undeadpeople-85eabd67bff6864f30f4776aa0bb337af810e662.tar.xz
Add backgrounds t the 2ndfloor/roof car showroom.
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1 files changed, 1 insertions, 0 deletions
diff --git a/notes.txt b/notes.txt
index 06d3e93..300c1da 100644
--- a/notes.txt
+++ b/notes.txt
@@ -49,6 +49,7 @@ large_stuff.png lacks an open-sky tile for backgrounds:
-Change background for migo-tower overmap to open sky
-Change background for 2storyModern overmap to open sky
-Change background for radio tower overmap to open sky
+-Change background for cs_car_showroom_2ndfloor and cs_car_showroom_roof to open sky.
large_stuff.png forces a background for several tiles:
-Change background for loffice_tower overmap to open sky